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        <title>The B-Movie Comics</title>
        <description><![CDATA[A group of unlikely heroes tackles monsters, mutants and aliens from Hollywood's past and present.]]></description>
        <link>http://www.bmoviecomic.com</link>
        <lastBuildDate>Thu, 09 Sep 2010 13:54:58 +0100</lastBuildDate>
        <generator>FeedCreator 1.7.2</generator>
        <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        <item>
            <title>Chap. 3, Act 1, Strip 23</title>
            <link>http://www.bmoviecomic.com</link>
            <description><![CDATA[author writes: 	<p>And thus our heroes arrive - triumphantly - at the top of the new Silhouette Mountain, sooner than anybody could have imagined and in perfect shape! Their trip on the elevator was smooth and fast, especially compared to the last time they had to make their way up that mountain (i.e. the other mountain that is the same mountain). <i>&#8220;Perfect shape&#8221;</i> only applies to their physical shape, however - sad to say that everyone of them lost 1D20 SAN due to the German military marches that played in the background, widely acknowledged as the only elevator music potentially worse than the common elevator music. (Col. Muller is doing that on purpose, of course - after all, his soldiers use the elevator, too, and slightly insane soldiers are a lot easier to keep in line than perfectly sane ones would be.)</p>
	<p>But practically all of the members of the team are pretty used to facing insanity-inducing circumstances, so I&#8217;m rather optimistic that they&#8217;ll regain at least most of the lost SAN in time for the next strip - more on Monday.<br />
</br><br />
</br><br />
</br><br />
<center>___________________________________________________<br />
</br><br />
For a quick overview of the main characters, check out <a href="http://www.bmoviecomic.com/index.php?cid=483">this strip</a> </center>
</p>]]></description>
            <author>author&lt;auther@bmoviecomic.com&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>Chap. 3, Act 1, Strip 22</title>
            <link>http://www.bmoviecomic.com</link>
            <description><![CDATA[author writes: 	<p>When the coin lands on it&#8217;s edge, it <i>always</i> indicates a distortion in the probability field, no matter what the other options are (or the question).</p>
	<p>Convergent evolution and quantum entanglement are currently the leading scientific explanations for inexplicable parallels in B-movies, it&#8217;s soo much sciencier-sounding than just saying <i>&#8220;the budget&#8221;</i>. </p>
	<p>The Professor, of course, is rightly impressed with Biff&#8217;s remark - figuring all of that out on his own (and being able to almost communicate it) was likely the intellectual highlight of his&#8230;</p>
	<p>&#8230;</p>
	<p>..uh.<br />
&#8230;life, likely. Too bad he has wasted his moment of glory on discovering a contradiction that the scriptwriter rather not explore in detail. I left out the scene where we would have seen the coin landing, so everyone can decide for themselves whether this second Silhouette mountain has the same elevator as the first one due to quantum entanglement or convergent evolution. I&#8217;m generous that way.</p>
	<p>And, yeah - the elevator has dark wood paneling and marching music playing. It <i>is</i> a Nazi elevator, after all. It&#8217;s still <i>slightly</i> less torturous than hiking up the mountain would have been. </p>
	<p>More on Thursday.<br />
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</br><br />
</br><br />
<center>___________________________________________________<br />
</br><br />
For a quick overview of the main characters, check out <a href="http://www.bmoviecomic.com/index.php?cid=483">this strip</a> </center>
</p>]]></description>
            <author>author&lt;auther@bmoviecomic.com&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>Chap. 3, Act 1, Strip 21</title>
            <link>http://www.bmoviecomic.com</link>
            <description><![CDATA[author writes: 	<p>Yeah, at the Professor&#8217;s age, it&#8217;s sometimes <i>hard</i> to remember things - <i>really</i> hard. Not just <i>&#8220;might take a while&#8221;</i> hard, but <i>&#8220;difficult to tell from a heart attack from the outside&#8221;</i> hard. But the important thing is he <i>did</i> remember about the elevator this time - no doubt thanks to (at least in part) his wise precaution of putting up a <a href="http://www.bmoviecomic.com/index.php?cid=465">little note</a> to remind him. He could have remembered a little bit earlier, but not much - I&#8217;d say they have covered about 2 % of the way up the mountain at this point, so using the elevator will still save them about 147 encounters with dead, dying or decrepit nazi soldiers and a variety of random videogame or manga characters which are doubtlessly also lurking around on that mountain.</p>
	<p>And yeah, Mopey is a tiny bit worried about the Professor&#8217;s health. She&#8217;s feeling a kind of <i>luke-warm</i> indifference toward him, which is a lot more than the <i>cold</i> indifference she feels toward most of the rest of humanity (although still less than the <i>fond</i> indifference she feels for Sephy). She&#8217;s particularly worried regarding his heart, and has repeatedly suggested to him following her lead and getting rid of it altogether, or at least keep it in a safe place outside of his body somewhere (She has had hers replaced with a triple-cursed piece of blackrock, and it works like a song! The song is a funeral march, but whatever&#8230;). If the Professor just wouldn&#8217;t be so stubborn and hide-bound about giving in to the dark side. >_></p>
	<p>The Professor might not have had a heart attack, but I suspect he gave Zorba one when he suddenly started screaming in his ear in panel one - but it&#8217;s probably just a light one, nothing that a few swigs of Ouzo couldn&#8217;t deal with just fine. It wouldn&#8217;t be Zorba&#8217;s first, anyway - he regularly has one when he sees the customs patrol boat closing in when he is out &#8216;fishing&#8217; with the <i>Souvlaki Queen</i>. It&#8217;s just so hard to convince these narrow-minded officials that he fully intends to <i>smoke</i> those 13,ooo packs of cigarettes himself before returning to the harbor in the evening.</p>
	<p>More on Monday.<br />
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</br><br />
</br><br />
<center>___________________________________________________<br />
</br><br />
For a quick overview of the main characters, check out <a href="http://www.bmoviecomic.com/index.php?cid=483">this strip</a> </center>
</p>]]></description>
            <author>author&lt;auther@bmoviecomic.com&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>Chap. 3, Act 1, Strip 20</title>
            <link>http://www.bmoviecomic.com</link>
            <description><![CDATA[author writes: 	<p>And the dangers mount and mount as our heroes press on! Now they&#8217;ve encountered not only a guard who is alive and awake, but a guard who is alive and awake with a guard dog. Fortunately, the dog was neither alive nor awake - but who knows what might be lurking behind the next corner? Perhaps a guard who is alive and awake with a guard dog which is also alive and awake? &#8230; Unlikely. That old adage about one human year equaling seven dog years might not be precisely true, but WW II still happened so long ago that there&#8217;s non chance that there are any surviving canine veterans&#8230;veteran canines..verterinaries&#8230;whatever, you know what I mean: old dogs of war. Of course Col. Muller tried his hand at breeding more guard dogs to make up for the losses, but that didn&#8217;t work out - while his dogs had enough offspring with each other and the various mutts of the island, without that missing stamp he could not officially draft any of the puppies for the Wehrmacht service. </p>
	<p>And yeah, that guard is armed (with the production&#8217;s only rifle from the appropriate period) so he could - theoretically - shoot at our friends. He won&#8217;t, though, because he is not a rifleman-guard, he is a doghandler-guard. In order to shoot, he would first have to acquire certification in a different combat specialization, and I doubt his eyes are still good enough to pass the gunnery exam. He is only carrying the rifle as a decorative accessory to his uniform - if it was in view, you could see a big &#8220;D&#8221; for &#8220;decorative&#8221; carved into the butt of his rifle. >_> Plus, he&#8217;s preoccupied with worries about his dog. Fido is uncharacteristically lethargic today&#8230;and just a short while ago - seems like it was only yesterday, when they left Berlin for WW II, he was so energetic and bouncy&#8230; </p>
	<p>For the time being, Zorba has taken the lead of the little group - he and all the other fishermen in the region have so long lived in fear of the Nazis of Toblerone mountain that he is almost dizzy with enthusiasm at the surprising easiness and speed at which they are taking the stronghold.</p>
	<p>Panel five is another monument to editor Scissorhand&#8217;s subtle intercutting-before-revelation, but also serves as a useful reminder that the boat is still there at the beach, halfway buried in the sand. The way their attack on the mountain has gone up to now, having their boat stolen is actually one of their more serious worries. (Not that any but the most hopelessly desperate of pirates would ever get the idea to steal Zorba&#8217;s boat.)</p>
	<p>More on Thursday.<br />
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</br><br />
</br><br />
<center>___________________________________________________<br />
</br><br />
For a quick overview of the main characters, check out <a href="http://www.bmoviecomic.com/index.php?cid=483">this strip</a> </center>
</p>]]></description>
            <author>author&lt;auther@bmoviecomic.com&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>Chap. 3, Act 1, Strip 19</title>
            <link>http://www.bmoviecomic.com</link>
            <description><![CDATA[author writes: 	<p>Now isn&#8217;t that exactly what I have predicted?* A sentry who is both alive <i>as well as</i> awake! That was a close call, no telling what catastrophe might have befallen our friends if the nazi guard would have stayed alive just a little bit longer - alas, his heart was not up to the stress of suddenly facing the confrontation he had been preparing for every single day during those last 66 years. I guess there is such a thing as being overprepared, after all - just too much pressure.</p>
	<p>As you might have noted, producer Nolan Nobucks coughed up some real money when it came to adding realism and authenticity to the scenes involving the German soldiers: original language plus subtitles, that&#8217;s definitely something you don&#8217;t get to see in every B-movie. There was a slight cost overrun with the subtitling, though, so the accuracy of the original language bits had to be reduced from <i>&#8220;authentic German&#8221;</i> to something half-way between <i>&#8220;near-authentic German&#8221;</i> and <i>&#8220;plausible German&#8221;</i> to save costs. Nolan felt the actors would be able to make up for that by rolling their &#8220;R"s and using lots of &#8220;K"s in their pronunciation. And to get the most out of the effect, the script gave the Germans even more lines of redundant exposition than would have been usual - but, yeah, guards and sentries in B-movies have a general tendency to be a lot more talkative than their job description would legitimately allow for. </p>
	<p>Editor E. Scissorhands is also still up to his old tricks, panel five is a clear and beautiful application of the old <i>&#8220;cut away to raise tension&#8221;</i> dictum, based on the <i>&#8220;especially if you have to cut away anyhow to hide continuity faults&#8221;</i> subclause. Can&#8217;t you just see the tension rising to a fever pitch as the audience is left guessing whether Biff is OK or has suffered a rather ignominious end at the brittle hands of a living fossil of WW II?</p>
	<p>Yeah, me neither. </p>
	<p>And, no, none of the heroes is going to think of taking the guard&#8217;s rifle along, even if it&#8217;s laying there in plain sight. The props department only has a single <i>Karabiner 98 Kurz</i> available, so if the heroes have it, there wouldn&#8217;t be anything left to arm the nazis. =P (They used to have more of those, but they re-painted the rest silver and glued various tubes and lights to them to serve as laser rifles for some scifi movie - so they&#8217;ve been permanently de-WW IIed. That&#8217;s the problem with progress, you can never go back.)</p>
	<p>More on Monday<br />
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*OK, I admit I have a <i>slight</i> advantage at predicting these things because it&#8217;s me who wrote the plot. But it&#8217;s still an <i>amazingly</i> accurate prediction.<br />
</br><br />
</br><br />
</br><br />
<center>___________________________________________________<br />
</br><br />
For a quick overview of the main characters, check out <a href="http://www.bmoviecomic.com/index.php?cid=483">this strip</a> </center>
</p>]]></description>
            <author>author&lt;auther@bmoviecomic.com&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>comic: Haben wir des Berges Hoehen erklommen...</title>
            <link>http://www.bmoviecomic.com/index.php?cid=495</link>
            <description><![CDATA[Haben wir des Berges Hoehen erklommen...]]></description>
            <author>&lt;&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>comic: Charlie and the Average Nazi Elevator</title>
            <link>http://www.bmoviecomic.com/index.php?cid=494</link>
            <description><![CDATA[Charlie and the Average Nazi Elevator]]></description>
            <author>&lt;&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>comic: Memory attack</title>
            <link>http://www.bmoviecomic.com/index.php?cid=493</link>
            <description><![CDATA[Memory attack]]></description>
            <author>&lt;&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>comic: And Let Slip the Dogs of War!</title>
            <link>http://www.bmoviecomic.com/index.php?cid=492</link>
            <description><![CDATA[And Let Slip the Dogs of War!]]></description>
            <author>&lt;&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
        </item>
        <item>
            <title>comic: Not Quite Paul Revere</title>
            <link>http://www.bmoviecomic.com/index.php?cid=491</link>
            <description><![CDATA[Not Quite Paul Revere]]></description>
            <author>&lt;&gt;</author>
            <pubDate>Thu, 01 Jan 1970 00:00:00 +0100</pubDate>
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